About

Gameplay / AI / UI Game Programmer

I'm studying Game Development and Design at UQAC. I mainly program gameplay features in Unreal Engine, and I'm also familiar with Unity, Godot, web apps, infographics, and networking

  • Degree: Bachelor's Degree in Video Game Development
  • Email: emmanuellecloutier1045@gmail.com
  • English Resume: Resume
  • French Resume: Resume

Resume

Sumary

Emmanuelle Cloutier

Motivated and dynamic Game Development student at Université du Québec à Chicoutimi, specializing in gameplay programming — a role I’m truly passionate about. I’m a proactive team player and gamer at heart, looking to grow within a stimulating work environment while contributing positively and expanding both my technical and interpersonal skills.

  • Chicoutimi, Qc, Canada
  • emmanuellecloutier1045@gmail.com
  • (438) - 525 - 9036

Experiences

Teaching Assistant (In person, Part-time)

September 2025 - Present

Universty of Quebec at Chicoutimi, Quebec, Canada

Assisted the instructor in a game engine programming course focused on Unreal Engine. Provided support to students during labs, answered technical questions, and guided them through debugging and project development.

Gameplay - UI Programmer (Remote, Part-time)

June 2025 - Present

All in Tactic Studio, California, USA

Collaborating with a multidisciplinary team, including members affiliated with the University of Southern California, on a game project currently under NDA. Responsible for UI implementation and iteration in Unreal Engine

Educations

Bachelor's Degree in Video Game Development

2023 - 2026

Universty of Quebec at Chicoutimi, Quebec, Canada

Comprehensive training in game programming, with strong foundations in C++, 2D/3D graphics, AI, and networking. Emphasis on software engineering, project management, and teamwork in multidisciplinary environments. Prepares for roles such as gameplay programmer, UI/UX developer, engine or multiplayer systems programmer, and more.

Diploma in Computer Science and Mathematics

2021 - 2023

Cegep of Trois-Riviere, Quebec, Canada

Focused on problem-solving, programming, and scientific methodology. Gained strong foundations in math, physics, chemistry, data interpretation, and introductory AI. Prepared for university studies in computer science, engineering, or information technology.

High School – Visual Arts & Multimedia Concentration

2016 - 2021

Collège Saint-Joseph de Hull, Quebec, Canada

Completed a five-year secondary program focused on creative development in visual and digital arts. Gained hands-on experience with artistic tools and techniques through projects, workshops, and educational activities