KittyCatCat

Project information

  • Personal Project
  • Engine: Godot 2D
  • Solo Project
  • Project date: March 7 2025 - March 14 2025
  • Project URL: itch.io/kittycatcat

Kitty Cat Cat is a 2D top-down game where you control a demonic cat.

A cute pixel-art cat explores a dark, mysterious 2D world filled with shadows and secrets.The goal is to accumulate as many points as possible in the shortest amount of time, without dying!

Tasks

Top-Down Cat Movement

In this personal project, I implemented four-directional movement (up, down, left, and right) to give the cat a classic top-down control feel. The movement is responsive and designed to work smoothly across a grid-like environment.

Player Interactions

The player can interact with various elements: touching enemy cats results in losing a life, while throwing hearts allows the player to eliminate threats or score points. Additional points can be earned by destroying yarn balls or catching roaming mice.

Shared Spawning System

Enemy cats, yarn balls, and mice all use the same random spawning algorithm to appear across the map. Despite sharing this system, their behaviors differ: enemy cats actively chase the player, while mice move randomly and are eliminated on contact.

Life, Timer, and Score

I implemented a life system for the player, along with a countdown timer and a dynamic scoring system. Points increase based on specific player actions, making every decision meaningful in terms of survival and performance.